
Getting Started With Gamification
How To Use Gamification To Engage Learners, Drive Participation And Maximise Learning Outcomes
Explore the captivating world of gamification, where game design principles meet real-life contexts.
By adding game elements such as points, badges, leader boards, challenges, rewards, and levels, you can transform any experience into an interactive and immersive learning adventure BUT HOW?
Experience gamification as you uncover:
- The difference between a learning game and gamification.
- The biggest 5 mistakes Instructional Designers and Trainers make when gamifying content – and how to avoid them.
- 4 key elements to include when gamifying content.
- A design model for an engaging learner experience
- Tools and activities to help you gamify your content.
Before You Begin
- Click here to download this modules placemat (handout) (PPT).
Recording Timestamps - click any timestamp to jump to that part of the recording
00:00 - Welcome and how to use your placemat during this module.
01:37 – Level 1 - The difference between a game and gamification.
06:28 - Gamification elements.
08:36 - Benefits of Gamification.
12:52 - Earning you Level 1 Badge.
13:33 - Level 2 - Start with ...
15:00 - Module Design.
16:45 - Gamification Design.
21:52 - Extrinsic and Intrinsic Rewards.
24:55 - Gamification Materials.
26:06 - Earning you Level 2 Badge.
26:29 - Level 3 - Gamification Apps.
27:51 - Gamification Ideas from my current Toolbox.
33:24 - Earning you Level 3 Badge.
33:47 - Avoid Common Mistakes.
34:46 - Earning you Gamification Skills Badge.
Resources
- Click here to download a .pdf of links to free apps to use within your Gamification.